Category: Program

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Standard

Installing the GLUT.H library

According to [Scheiner,2004], OpenGL provides a set of very important commands for modeling and visualizing geometric objects. However, these commands are very primitive in the sense that they provide a low level of design that must be implemented using these commands. Furthermore, as OpenGL does not contain window management functions, it would also be necessary

Standard

Global and local variables – C/C++ Language

Global variables are variables declared outside a function, unlike local variables which are declared inside a function. #include int a = 1; // GLOBAL VARIABLE void main() { int b = 2; // LOCAL VARIABLE printf(“Value of variable ‘a’: %d”, a); printf(“\nValue of variable ‘b’: %d”, b); } When a variable is declared within a

Standard

Dynamic Allocation – C/C++ Language

There are three ways to reserve memory space for the storage of information: Use of global variables – the placeholder exists as long as the program is running. Use of local variables – the placeholder only exists while the function that declared the variable is being executed. Reserve a memory space dynamically: request the system,

Standard

Pointers – C/C++ Language

Pointer is a C language feature that consists of: Pointing to or accessing memory addresses. Access variables that are not accessible in a function. Return one or more values in a function. Among others… How to declare a pointer: Tipo *Variável; Example: #include void main() { int *p, q; q = 1; p = &q;